I am a game and level designer with experience in multiple game mediums and engines, with a focus on VR/game programming that feels good to use and play.
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> Level Design
DOOM II Mapping (uses GZDoom)
ELECTROMANCER (TBA)




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I am a game and level designer with experience in multiple game mediums and engines, with a focus on VR/game programming that feels good to use and play.
> LINKS













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